Comparing structures in Go (Golang) is a common task, especially when dealing with data validation, testing, or determining the equality of complex objects. This guide from compare.edu.vn will provide a detailed exploration of the various methods available to compare two structs in Go, ensuring you choose the most efficient and appropriate technique for your specific needs. Whether you are a beginner or an experienced Go developer, understanding struct comparison is essential for writing robust and reliable code. Discover the best approach for your project, enhancing data integrity and streamlining development with techniques like equality operators, DeepEqual, and custom comparison functions.
1. What Is A Struct In Golang?
In Golang, a struct (short for “structure”) is a composite data type that groups together zero or more named fields of different types into a single entity. Think of it as a container for related data. Structs are similar to classes in object-oriented programming but without the inheritance feature. They are a fundamental building block for creating complex data structures in Go.
1.1 Defining A Struct
To define a struct, you use the type
and struct
keywords. Here’s a basic example:
type Person struct {
FirstName string
LastName string
Age int
}
In this example, Person
is the name of the struct, and it has three fields: FirstName
(a string), LastName
(a string), and Age
(an integer).
1.2 Creating Instances Of A Struct
You can create instances of a struct in several ways:
// Method 1: Using a struct literal
person1 := Person{
FirstName: "John",
LastName: "Doe",
Age: 30,
}
// Method 2: Omitting field names (order matters)
person2 := Person{"Jane", "Smith", 25}
// Method 3: Using the `new` keyword (returns a pointer to the struct)
person3 := new(Person)
person3.FirstName = "Peter"
person3.LastName = "Jones"
person3.Age = 40
1.3 Accessing Struct Fields
You can access the fields of a struct using the dot (.
) operator:
fmt.Println(person1.FirstName) // Output: John
fmt.Println(person2.Age) // Output: 25
fmt.Println(person3.LastName) // Output: Jones
1.4 Why Use Structs?
Structs are useful for:
- Organizing Data: They allow you to group related data together, making your code more organized and readable.
- Creating Custom Types: You can define your own data types that are tailored to your specific needs.
- Data Modeling: They are ideal for modeling real-world entities and concepts in your programs.
- Method Association: You can associate methods with structs, which allows you to define behavior that is specific to that type of data.
2. Why Compare Structs?
Comparing structs is a common requirement in many software applications. Here are some key scenarios where struct comparison is essential:
2.1 Data Validation
When processing data, you often need to ensure that the data conforms to certain rules or expectations. Comparing a struct against a known valid struct can help you validate the integrity of the data.
func validatePerson(p Person) bool {
validPerson := Person{
FirstName: "John",
LastName: "Doe",
Age: 30,
}
return p == validPerson
}
2.2 Testing
In unit testing, you frequently need to verify that the output of a function or method matches the expected result. If the output is a struct, you’ll need to compare it with the expected struct to ensure that the test passes.
func TestCreateUser(t *testing.T) {
expectedUser := Person{
FirstName: "Alice",
LastName: "Wonderland",
Age: 28,
}
actualUser := CreateUser("Alice", "Wonderland", 28)
if actualUser != expectedUser {
t.Errorf("Expected %v, but got %v", expectedUser, actualUser)
}
}
2.3 Data Deduplication
In some cases, you may need to identify and remove duplicate entries from a dataset. If the data is represented as structs, you’ll need to compare structs to find duplicates.
func removeDuplicates(people []Person) []Person {
uniquePeople := []Person{}
seen := make(map[Person]bool)
for _, person := range people {
if !seen[person] {
uniquePeople = append(uniquePeople, person)
seen[person] = true
}
}
return uniquePeople
}
2.4 State Management
In applications that manage state, such as game development or UI frameworks, you may need to determine whether the state has changed. Comparing structs that represent the state can help you detect changes and trigger appropriate actions.
func hasStateChanged(oldState, newState GameState) bool {
return oldState != newState
}
2.5 Configuration Management
Applications often rely on configuration settings stored in structs. Comparing configuration structs can help you detect changes in configuration and apply updates accordingly.
func hasConfigChanged(oldConfig, newConfig Config) bool {
return oldConfig != newConfig
}
3. Methods For Comparing Structs In Golang
Golang offers several methods for comparing structs, each with its own advantages and limitations. Here’s a detailed look at the most common techniques:
3.1 Using The ==
Operator
The simplest way to compare two structs in Go is by using the ==
operator. This operator compares the fields of the structs for equality. However, it has some important limitations:
- Comparable Types: The
==
operator can only be used if all the fields in the struct are of comparable types (e.g., integers, strings, booleans, pointers). - Not Suitable For Slices and Maps: If a struct contains fields that are slices or maps, the
==
operator will not work. Slices and maps are compared by reference, not by value. - Order Matters: The order of the fields in the struct definition matters. If two structs have the same fields but in a different order, they will not be considered equal.
Here’s an example of using the ==
operator to compare structs:
package main
import "fmt"
type Author struct {
Name string
Branch string
Language string
Particles int
}
func main() {
a1 := Author{
Name: "Moana",
Branch: "CSE",
Language: "Python",
Particles: 38,
}
a2 := Author{
Name: "Moana",
Branch: "CSE",
Language: "Python",
Particles: 38,
}
a3 := Author{
Name: "Dona",
Branch: "CSE",
Language: "Python",
Particles: 38,
}
if a1 == a2 {
fmt.Println("Variable a1 is equal to variable a2")
} else {
fmt.Println("Variable a1 is not equal to variable a2")
}
if a2 == a3 {
fmt.Println("Variable a2 is equal to variable a3")
} else {
fmt.Println("Variable a2 is not equal to variable a3")
}
}
Output:
Variable a1 is equal to variable a2
Variable a2 is not equal to variable a3
3.2 Using The reflect.DeepEqual()
Function
The reflect.DeepEqual()
function is a more versatile way to compare structs in Go. It can handle structs with fields of any type, including slices, maps, and even other structs. It performs a deep comparison, meaning it compares the values of the fields rather than just their references.
Here’s an example of using reflect.DeepEqual()
to compare structs:
package main
import (
"fmt"
"reflect"
)
type Author struct {
Name string
Branch string
Language string
Particles int
}
func main() {
a1 := Author{
Name: "Soana",
Branch: "CSE",
Language: "Perl",
Particles: 48,
}
a2 := Author{
Name: "Soana",
Branch: "CSE",
Language: "Perl",
Particles: 48,
}
a3 := Author{
Name: "Dia",
Branch: "CSE",
Language: "Perl",
Particles: 48,
}
fmt.Println("Is a1 equal to a2:", reflect.DeepEqual(a1, a2))
fmt.Println("Is a2 equal to a3:", reflect.DeepEqual(a2, a3))
}
Output:
Is a1 equal to a2: true
Is a2 equal to a3: false
3.2.1 Advantages Of reflect.DeepEqual()
- Handles All Types: It can compare structs with fields of any type, including slices, maps, and nested structs.
- Deep Comparison: It compares the values of the fields, not just their references.
- Easy To Use: It’s a simple function call that can be used to compare any two values.
3.2.2 Disadvantages Of reflect.DeepEqual()
- Performance: It’s slower than using the
==
operator, especially for large structs. This is because it uses reflection, which is a relatively slow process in Go. - Unexported Fields: It cannot access unexported (private) fields of a struct. If you need to compare unexported fields, you’ll need to use a custom comparison function.
- Nil vs. Empty: It treats nil slices and maps differently from empty slices and maps. For example,
reflect.DeepEqual([]int{}, nil)
returnsfalse
.
3.2.3 When To Use reflect.DeepEqual()
Use reflect.DeepEqual()
when:
- You need to compare structs with fields that are slices, maps, or other complex types.
- You don’t need to compare unexported fields.
- Performance is not a critical concern.
3.3 Writing Custom Comparison Functions
If you need more control over how structs are compared, or if you need to compare unexported fields, you can write your own custom comparison function. This approach gives you the most flexibility but requires more code.
Here’s an example of a custom comparison function:
package main
import "fmt"
type Person struct {
FirstName string
LastName string
Age int
address string // unexported field
}
func comparePeople(p1, p2 Person) bool {
if p1.FirstName != p2.FirstName {
return false
}
if p1.LastName != p2.LastName {
return false
}
if p1.Age != p2.Age {
return false
}
// Access unexported field using reflection (if needed)
// This is just an example and should be used with caution
// due to performance and potential security implications.
// Use it only if you have a good reason to compare unexported fields.
/*
v1 := reflect.ValueOf(p1)
v2 := reflect.ValueOf(p2)
address1 := v1.FieldByName("address").String()
address2 := v2.FieldByName("address").String()
if address1 != address2 {
return false
}
*/
return true
}
func main() {
person1 := Person{
FirstName: "John",
LastName: "Doe",
Age: 30,
address: "123 Main St",
}
person2 := Person{
FirstName: "John",
LastName: "Doe",
Age: 30,
address: "456 Oak Ave",
}
person3 := Person{
FirstName: "Jane",
LastName: "Smith",
Age: 25,
address: "789 Pine Ln",
}
fmt.Println("Is person1 equal to person2:", comparePeople(person1, person2))
fmt.Println("Is person2 equal to person3:", comparePeople(person2, person3))
}
Output:
Is person1 equal to person2: true
Is person2 equal to person3: false
3.3.1 Advantages Of Custom Comparison Functions
- Full Control: You have complete control over how the structs are compared.
- Unexported Fields: You can compare unexported fields (though this requires using reflection, which should be done with caution).
- Custom Logic: You can implement custom comparison logic, such as ignoring certain fields or using fuzzy matching.
- Performance: You can optimize the comparison for your specific use case, potentially achieving better performance than
reflect.DeepEqual()
.
3.3.2 Disadvantages Of Custom Comparison Functions
- More Code: You need to write more code than using the
==
operator orreflect.DeepEqual()
. - Maintenance: You need to maintain the comparison function as the struct definition changes.
- Error-Prone: It’s easy to make mistakes when writing custom comparison functions, especially when dealing with complex structs.
3.3.3 When To Use Custom Comparison Functions
Use custom comparison functions when:
- You need to compare unexported fields.
- You need to implement custom comparison logic.
- Performance is a critical concern.
- You want to avoid using reflection.
4. Comparing Structs With Different Types
In Go, you cannot directly compare structs of different types using the ==
operator or reflect.DeepEqual()
. If you try to do so, the compiler will give you an error.
However, you can still compare structs of different types by:
4.1 Defining A Common Interface
You can define an interface that specifies the methods that are used to compare the structs. Then, you can implement that interface for each struct type.
type Comparable interface {
Equals(other interface{}) bool
}
type Person struct {
FirstName string
LastName string
Age int
}
func (p Person) Equals(other interface{}) bool {
if otherPerson, ok := other.(Person); ok {
return p.FirstName == otherPerson.FirstName &&
p.LastName == otherPerson.LastName &&
p.Age == otherPerson.Age
}
return false
}
type Employee struct {
ID int
FirstName string
LastName string
}
func (e Employee) Equals(other interface{}) bool {
if otherEmployee, ok := other.(Employee); ok {
return e.ID == otherEmployee.ID &&
e.FirstName == otherEmployee.FirstName &&
e.LastName == otherEmployee.LastName
}
return false
}
func main() {
person := Person{
FirstName: "John",
LastName: "Doe",
Age: 30,
}
employee := Employee{
ID: 123,
FirstName: "John",
LastName: "Doe",
}
fmt.Println("Is person equal to employee:", person.Equals(employee))
}
4.2 Using Type Switches
You can use type switches to handle different struct types in a comparison function.
func compare(a, b interface{}) bool {
switch v := a.(type) {
case Person:
if otherPerson, ok := b.(Person); ok {
return v.FirstName == otherPerson.FirstName &&
v.LastName == otherPerson.LastName &&
v.Age == otherPerson.Age
}
return false
case Employee:
if otherEmployee, ok := b.(Employee); ok {
return v.ID == otherEmployee.ID &&
v.FirstName == otherEmployee.FirstName &&
v.LastName == otherEmployee.LastName
}
return false
default:
return false
}
}
func main() {
person := Person{
FirstName: "John",
LastName: "Doe",
Age: 30,
}
employee := Employee{
ID: 123,
FirstName: "John",
LastName: "Doe",
}
fmt.Println("Is person equal to employee:", compare(person, employee))
}
5. Comparing Structs With Embedded Fields
When a struct contains embedded fields (anonymous fields), the fields of the embedded struct are promoted to the outer struct. This means you can access them directly as if they were fields of the outer struct.
Comparing structs with embedded fields is similar to comparing regular structs. You can use the ==
operator, reflect.DeepEqual()
, or a custom comparison function.
Here’s an example:
package main
import (
"fmt"
"reflect"
)
type Address struct {
Street string
City string
ZipCode string
}
type Person struct {
FirstName string
LastName string
Age int
Address // Embedded field
}
func main() {
person1 := Person{
FirstName: "John",
LastName: "Doe",
Age: 30,
Address: Address{
Street: "123 Main St",
City: "Anytown",
ZipCode: "12345",
},
}
person2 := Person{
FirstName: "John",
LastName: "Doe",
Age: 30,
Address: Address{
Street: "123 Main St",
City: "Anytown",
ZipCode: "12345",
},
}
person3 := Person{
FirstName: "Jane",
LastName: "Smith",
Age: 25,
Address: Address{
Street: "456 Oak Ave",
City: "Somecity",
ZipCode: "67890",
},
}
fmt.Println("Is person1 equal to person2 (using ==):", person1 == person2)
fmt.Println("Is person2 equal to person3 (using ==):", person2 == person3)
fmt.Println("Is person1 equal to person2 (using DeepEqual):", reflect.DeepEqual(person1, person2))
fmt.Println("Is person2 equal to person3 (using DeepEqual):", reflect.DeepEqual(person2, person3))
}
Output:
Is person1 equal to person2 (using ==): true
Is person2 equal to person3 (using ==): false
Is person1 equal to person2 (using DeepEqual): true
Is person2 equal to person3 (using DeepEqual): false
6. Struct Comparison and Zero Values
Understanding how Go handles zero values is crucial when comparing structs, as it can influence the outcome of equality checks. A zero value is the default value assigned to a variable when it is declared but not explicitly initialized. For different data types, the zero values are as follows:
int
: 0float
: 0.0bool
:false
string
:""
(empty string)pointer
:nil
slice
:nil
map
:nil
When comparing structs, fields with zero values are treated just like any other value. This can lead to unexpected results if you’re not careful.
package main
import (
"fmt"
"reflect"
)
type Person struct {
FirstName string
LastName string
Age int
}
func main() {
var person1 Person // zero-valued struct
person2 := Person{
FirstName: "",
LastName: "",
Age: 0,
}
fmt.Println("person1 == person2:", person1 == person2)
fmt.Println("reflect.DeepEqual(person1, person2):", reflect.DeepEqual(person1, person2))
person3 := Person{
FirstName: "John",
}
var person4 Person
person4.FirstName = "John"
fmt.Println("person3 == person4:", person3 == person4)
fmt.Println("reflect.DeepEqual(person3, person4):", reflect.DeepEqual(person3, person4))
}
Output:
person1 == person2: true
reflect.DeepEqual(person1, person2): true
person3 == person4: false
reflect.DeepEqual(person3, person4): false
7. Performance Considerations
When comparing structs, performance is an important consideration, especially when dealing with large structs or when performing many comparisons.
7.1 ==
Operator
The ==
operator is the fastest way to compare structs because it’s implemented directly in the Go compiler. However, it’s limited to structs with comparable types and cannot handle unexported fields.
7.2 reflect.DeepEqual
reflect.DeepEqual
is slower than the ==
operator because it uses reflection. Reflection is a powerful but relatively slow mechanism in Go that allows you to inspect and manipulate types and values at runtime.
7.3 Custom Comparison Functions
Custom comparison functions can be faster than reflect.DeepEqual
if they are carefully optimized. By avoiding reflection and comparing only the necessary fields, you can often achieve better performance.
Here’s a benchmark comparison of the three methods:
package main
import (
"reflect"
"testing"
)
type MyStruct struct {
A int
B string
C float64
D bool
}
var s1 = MyStruct{1, "hello", 3.14, true}
var s2 = MyStruct{1, "hello", 3.14, true}
func BenchmarkEqual(b *testing.B) {
for i := 0; i < b.N; i++ {
_ = s1 == s2
}
}
func BenchmarkDeepEqual(b *testing.B) {
for i := 0; i < b.N; i++ {
_ = reflect.DeepEqual(s1, s2)
}
}
func BenchmarkCustomEqual(b *testing.B) {
for i := 0; i < b.N; i++ {
_ = customEqual(s1, s2)
}
}
func customEqual(s1, s2 MyStruct) bool {
if s1.A != s2.A {
return false
}
if s1.B != s2.B {
return false
}
if s1.C != s2.C {
return false
}
if s1.D != s2.D {
return false
}
return true
}
Results:
BenchmarkEqual-8 1000000000 0.2954 ns/op
BenchmarkDeepEqual-8 3358566 357.0 ns/op
BenchmarkCustomEqual-8 24883488 48.24 ns/op
As you can see, the ==
operator is the fastest, followed by the custom comparison function, and then reflect.DeepEqual
.
8. Struct Tags and Comparison
Struct tags are metadata annotations that can be added to struct fields. They are typically used to provide additional information about the field, such as how it should be serialized or validated. Struct tags do not directly affect struct comparison. The comparison methods discussed earlier (==
, reflect.DeepEqual
, and custom comparison functions) compare the values of the fields, not the tags.
However, you can use struct tags in custom comparison functions to implement custom comparison logic. For example, you can use a tag to specify that a field should be ignored during comparison.
package main
import (
"fmt"
"reflect"
)
type Person struct {
FirstName string `compare:"true"`
LastName string `compare:"false"` // ignore this field
Age int `compare:"true"`
}
func comparePeople(p1, p2 Person) bool {
t := reflect.TypeOf(p1)
v1 := reflect.ValueOf(p1)
v2 := reflect.ValueOf(p2)
for i := 0; i < t.NumField(); i++ {
field := t.Field(i)
tag := field.Tag.Get("compare")
if tag == "true" {
if v1.Field(i).Interface() != v2.Field(i).Interface() {
return false
}
}
}
return true
}
func main() {
person1 := Person{
FirstName: "John",
LastName: "Doe",
Age: 30,
}
person2 := Person{
FirstName: "John",
LastName: "Smith", // different last name
Age: 30,
}
fmt.Println("Is person1 equal to person2:", comparePeople(person1, person2))
}
9. Best Practices For Struct Comparison
Here are some best practices to follow when comparing structs in Go:
- Choose the Right Method: Select the appropriate comparison method based on your specific needs and the characteristics of the structs you are comparing.
- Consider Performance: Be mindful of performance, especially when comparing large structs or performing many comparisons.
- Handle Unexported Fields Carefully: If you need to compare unexported fields, use reflection with caution and consider the potential security implications.
- Write Unit Tests: Write unit tests to ensure that your struct comparison logic is correct.
- Document Your Code: Document your struct comparison logic clearly, especially if you are using custom comparison functions.
10. Common Pitfalls and How to Avoid Them
10.1. Comparing Unexported Fields Without Reflection
Pitfall: Attempting to directly compare unexported (private) fields of a struct without using reflection will result in a compilation error.
Solution: If you need to compare unexported fields, you must use reflection. However, be aware of the performance implications and potential security risks.
10.2. Incorrectly Handling Nil Slices and Maps
Pitfall: reflect.DeepEqual
treats nil slices and maps differently from empty slices and maps. This can lead to unexpected results.
Solution: Be explicit in your comparisons and handle nil slices and maps accordingly.
10.3. Ignoring Struct Tags
Pitfall: Ignoring struct tags when they should be considered in the comparison logic.
Solution: If struct tags are relevant to your comparison, use them in your custom comparison function to implement the desired logic.
10.4. Not Considering Zero Values
Pitfall: Failing to consider zero values when comparing structs can lead to incorrect results.
Solution: Be aware of the zero values of different data types and handle them appropriately in your comparison logic.
10.5. Overusing reflect.DeepEqual
Pitfall: Using reflect.DeepEqual
when a simpler and faster method would suffice.
Solution: Use the ==
operator whenever possible, and only use reflect.DeepEqual
when you need its advanced features.
11. Struct Comparison Examples
Here are some more examples of struct comparison in Go:
11.1. Comparing Structs With Slices
package main
import (
"fmt"
"reflect"
)
type Book struct {
Title string
Authors []string
}
func main() {
book1 := Book{
Title: "The Go Programming Language",
Authors: []string{"Alan A. A. Donovan", "Brian W. Kernighan"},
}
book2 := Book{
Title: "The Go Programming Language",
Authors: []string{"Alan A. A. Donovan", "Brian W. Kernighan"},
}
book3 := Book{
Title: "Effective Go",
Authors: []string{"Rob Pike"},
}
fmt.Println("book1 == book2:", reflect.DeepEqual(book1, book2))
fmt.Println("book2 == book3:", reflect.DeepEqual(book2, book3))
}
11.2. Comparing Structs With Maps
package main
import (
"fmt"
"reflect"
)
type Course struct {
Name string
Credits map[string]int
}
func main() {
course1 := Course{
Name: "Introduction to Go",
Credits: map[string]int{
"lectures": 3,
"lab": 1,
},
}
course2 := Course{
Name: "Introduction to Go",
Credits: map[string]int{
"lectures": 3,
"lab": 1,
},
}
course3 := Course{
Name: "Advanced Go",
Credits: map[string]int{
"lectures": 4,
"lab": 2,
},
}
fmt.Println("course1 == course2:", reflect.DeepEqual(course1, course2))
fmt.Println("course2 == course3:", reflect.DeepEqual(course2, course3))
}
11.3. Comparing Structs With Nested Structs
package main
import (
"fmt"
"reflect"
)
type Point struct {
X int
Y int
}
type Rectangle struct {
TopLeft Point
BottomRight Point
}
func main() {
rect1 := Rectangle{
TopLeft: Point{X: 0, Y: 0},
BottomRight: Point{X: 10, Y: 10},
}
rect2 := Rectangle{
TopLeft: Point{X: 0, Y: 0},
BottomRight: Point{X: 10, Y: 10},
}
rect3 := Rectangle{
TopLeft: Point{X: 5, Y: 5},
BottomRight: Point{X: 15, Y: 15},
}
fmt.Println("rect1 == rect2:", reflect.DeepEqual(rect1, rect2))
fmt.Println("rect2 == rect3:", reflect.DeepEqual(rect3, rect3))
}
12. Real-World Use Cases
12.1. Implementing Data Integrity Checks in a Financial System
In a financial system, ensuring data integrity is paramount. You might have structs representing transactions, accounts, or user profiles. By implementing robust struct comparison, you can detect unauthorized modifications or data corruption, ensuring the system’s reliability and security.
package main
import (
"fmt"
"reflect"
)
type Transaction struct {
ID int
AccountID int
Amount float64
Timestamp int64
Description string
}
func main() {
originalTransaction := Transaction{
ID: 12345,
AccountID: 67890,
Amount: 100.00,
Timestamp: 1678886400,
Description: "Deposit",
}
// Simulate a potentially corrupted transaction
corruptedTransaction := Transaction{
ID: 12345,
AccountID: 67890,
Amount: 200.00, // Amount has been modified
Timestamp: 1678886400,
Description: "Deposit",
}
if reflect.DeepEqual(originalTransaction, corruptedTransaction) {
fmt.Println("Transaction is valid")
} else {
fmt.Println("Transaction has been tampered with")
}
}
12.2. Ensuring Configuration Consistency in a Distributed Application
In a distributed application, configuration consistency across multiple nodes is essential. Struct comparison can be used to verify that all nodes have the same configuration, preventing inconsistencies and errors.
package main
import (
"fmt"
"reflect"
)
type Config struct {
ServerAddress string
Port int
Timeout int
CacheEnabled bool
}
func main() {
node1Config := Config{
ServerAddress: "192.168.1.100",
Port: 8080,
Timeout: 30,
CacheEnabled: true,
}
node2Config := Config{
ServerAddress: "192.168.1.100",
Port: 8080,
Timeout: 30,
CacheEnabled: true,
}
node3Config := Config{
ServerAddress: "192.168.1.100",
Port: 8081, // Port is different
Timeout: 30,
CacheEnabled: true,
}
if reflect.DeepEqual(node1Config, node2Config) {
fmt.Println("Node 1 and Node 2 have consistent configurations")
} else {
fmt.Println("Node 1 and Node 2 have inconsistent configurations")
}
if reflect.DeepEqual(node1Config, node3Config) {
fmt.Println("Node 1 and Node 3 have consistent configurations")
} else {
fmt.Println("Node 1 and Node 3 have inconsistent configurations")
}
}
12.3. Implementing State Management in a Game
In game development, managing the game state is crucial. Structs can represent the state of the game world, players, and other entities. Struct comparison can be used to detect changes in the game state and trigger appropriate actions, such as updating the UI or applying game logic.
package main
import (
"fmt"
"reflect"
)
type Player struct {
X int
Y int
Health int
IsAlive bool
}
type GameState struct {
Player1 Player
Player2 Player
Level int
}
func main() {
initialState := GameState{
Player1: Player{X: 0, Y: 0, Health: 100, IsAlive: true},
Player2: Player{X: 10, Y: 10, Health: 100, IsAlive: true},
Level: 1,
}
// Simulate a