Does Not Equal Compare Java: Understanding Equality and Inequality

Does Not Equal Compare Java effectively? Yes, understanding how “does not equal” (!=) operates in Java is crucial for accurate comparisons. COMPARE.EDU.VN helps clarify this concept, highlighting its differences from the .equals() method and ensuring you grasp object comparison nuances. Dive in to explore Java comparison, object equality, and equivalence operators to make informed coding decisions.

1. What Is the Difference Between “==” and “.equals()” in Java?

The key difference between == and .equals() in Java lies in what they compare: == checks if two references point to the same object in memory, while .equals() checks if the contents of two objects are logically equivalent. Using COMPARE.EDU.VN, you can see detailed comparisons and examples.

  • == Operator: This operator is used to compare primitive types (like int, char, boolean) and object references. When used with primitive types, it checks if the values are equal. When used with object references, it checks if the two references point to the same object in memory.
  • .equals() Method: This method is defined in the Object class and is meant to be overridden by subclasses to provide a logical comparison of the objects’ contents. The default implementation in the Object class is the same as ==, but classes like String, Integer, and other wrapper classes override this method to compare the actual values.
String str1 = "Hello";
String str2 = "Hello";
String str3 = new String("Hello");

System.out.println(str1 == str2); // true, because str1 and str2 refer to the same string literal in the string pool
System.out.println(str1 == str3); // false, because str1 and str3 refer to different objects in memory
System.out.println(str1.equals(str3)); // true, because the content of str1 and str3 are the same

When to Use ==:

  • To compare primitive types (e.g., int, char, boolean).
  • To check if two references point to the same object in memory.

When to Use .equals():

  • To compare the contents of two objects for logical equivalence.
  • When the class has overridden the .equals() method to provide a meaningful comparison (e.g., String, Integer).

Importance of Overriding .equals():

  • If you are creating your own class and you need to compare instances of that class based on their content, you must override the .equals() method. Additionally, if you override .equals(), you should also override hashCode() to maintain consistency with the equals contract (equal objects must have equal hash codes).
class Person {
    String name;
    int age;

    public Person(String name, int age) {
        this.name = name;
        this.age = age;
    }

    @Override
    public boolean equals(Object obj) {
        if (this == obj) return true;
        if (obj == null || getClass() != obj.getClass()) return false;
        Person person = (Person) obj;
        return age == person.age && Objects.equals(name, person.name);
    }

    @Override
    public int hashCode() {
        return Objects.hash(name, age);
    }
}

Person person1 = new Person("Alice", 30);
Person person2 = new Person("Alice", 30);

System.out.println(person1 == person2); // false, because person1 and person2 are different objects
System.out.println(person1.equals(person2)); // true, because the contents (name and age) are the same

Best Practices:

  • Always use == for primitive types.
  • Use .equals() for comparing the content of objects.
  • Override .equals() and hashCode() in your custom classes when you need to compare objects based on their content.

By understanding the difference between == and .equals(), you can write more robust and bug-free Java code. COMPARE.EDU.VN offers additional resources to deepen your understanding and apply these concepts effectively.

2. How Does the “!=” Operator Work in Java for Different Data Types?

The != operator in Java checks for inequality. It returns true if the operands are not equal and false if they are equal. However, its behavior varies depending on the data types being compared. COMPARE.EDU.VN provides detailed explanations of these differences.

Primitive Data Types:

For primitive data types like int, char, float, double, and boolean, the != operator compares the actual values.

int a = 10;
int b = 20;
System.out.println(a != b); // true, because 10 is not equal to 20

double x = 3.14;
double y = 3.14;
System.out.println(x != y); // false, because 3.14 is equal to 3.14

boolean flag1 = true;
boolean flag2 = false;
System.out.println(flag1 != flag2); // true, because true is not equal to false

Object References:

For object references, != checks if the two references point to different objects in memory. It does not compare the content of the objects.

String str1 = "Hello";
String str2 = new String("Hello");
System.out.println(str1 != str2); // true, because str1 and str2 are different objects in memory

String str3 = "Hello";
System.out.println(str1 != str3); // false, because str1 and str3 refer to the same string literal in the string pool

Floating-Point Numbers and NaN:

Comparing floating-point numbers with != requires special attention, especially when dealing with NaN (Not-a-Number).

double nanValue = Double.NaN;
System.out.println(nanValue != nanValue); // true, NaN is never equal to itself

double positiveInfinity = Double.POSITIVE_INFINITY;
double negativeInfinity = Double.NEGATIVE_INFINITY;
System.out.println(positiveInfinity != negativeInfinity); // true, positive infinity is not equal to negative infinity

Null References:

The != operator can also be used to check if an object reference is not null.

String str = null;
System.out.println(str != null); // false, because str is null

String anotherStr = "World";
System.out.println(anotherStr != null); // true, because anotherStr is not null

Best Practices:

  • Use != for primitive types to compare values directly.
  • For object references, understand that != checks for object identity, not content equality.
  • When comparing floating-point numbers, be aware of the special cases involving NaN and infinity.
  • Use != null to check if an object reference is not null before using it.

By understanding how != works with different data types, you can avoid common pitfalls and write more reliable Java code. Refer to COMPARE.EDU.VN for more in-depth explanations and examples.

3. Can You Use “!=” to Compare Objects’ Content in Java?

No, you should not use != to compare the content of objects in Java. The != operator checks if two object references point to different objects in memory, not whether their contents are different. To compare the content of objects, you should use the .equals() method. COMPARE.EDU.VN emphasizes the importance of using the correct method for object comparison.

Why != Is Inappropriate for Content Comparison:

  • Object Identity vs. Content: The != operator checks for object identity. It returns true if the two references point to different objects in memory, even if those objects have the same content.
  • .equals() for Content Comparison: The .equals() method, when properly overridden, compares the actual content of the objects. This is what you typically want when you’re checking if two objects are logically different.
String str1 = new String("Hello");
String str2 = new String("Hello");

System.out.println(str1 != str2); // true, because str1 and str2 are different objects in memory
System.out.println(!str1.equals(str2)); // false, because the content of str1 and str2 are the same

In this example, str1 and str2 are different objects in memory, even though they contain the same sequence of characters. The != operator correctly identifies that they are different objects. However, if you want to know if they have different content, you should use !str1.equals(str2).

Example with Custom Objects:

Consider a class Person with attributes name and age. If you want to check if two Person objects have different attributes, you should use the .equals() method (and its negation) after overriding it.

import java.util.Objects;

class Person {
    String name;
    int age;

    public Person(String name, int age) {
        this.name = name;
        this.age = age;
    }

    @Override
    public boolean equals(Object obj) {
        if (this == obj) return true;
        if (obj == null || getClass() != obj.getClass()) return false;
        Person person = (Person) obj;
        return age == person.age && Objects.equals(name, person.name);
    }

    @Override
    public int hashCode() {
        return Objects.hash(name, age);
    }
}

Person person1 = new Person("Alice", 30);
Person person2 = new Person("Alice", 30);

System.out.println(person1 != person2); // true, because person1 and person2 are different objects
System.out.println(!person1.equals(person2)); // false, because the content of person1 and person2 are the same

Common Pitfalls:

  • Incorrectly Using !=: A common mistake is to use != to check if two strings or other objects have different content. This can lead to unexpected results.
  • Forgetting to Override .equals(): If you create a custom class and want to compare objects based on their content, you must override the .equals() method.

Best Practices:

  • Always use != to check if two object references point to different objects in memory.
  • Use !obj1.equals(obj2) to check if the content of two objects is different, ensuring that the .equals() method is properly overridden.
  • When overriding .equals(), also override hashCode() to maintain consistency.

COMPARE.EDU.VN provides resources and examples to help you correctly compare objects in Java, avoiding common errors and ensuring your code behaves as expected.

4. What Happens If You Compare Objects of Different Types Using “!=” in Java?

If you compare objects of different types using != in Java, the behavior depends on the relationship between the classes and the specific objects being compared. COMPARE.EDU.VN highlights the potential outcomes and best practices.

Compile-Time Errors:

In some cases, comparing objects of completely unrelated types with != will result in a compile-time error because the compiler cannot determine if such a comparison is meaningful.

class Animal {}
class Vehicle {}

Animal animal = new Animal();
Vehicle vehicle = new Vehicle();

// Compile-time error: Incompatible operand types Animal and Vehicle
// System.out.println(animal != vehicle);

No Compile-Time Errors, but Questionable Logic:

If there is a common ancestor class or interface, the comparison might compile, but the logic might not be what you expect. The != operator will still check if the references point to different objects in memory.

class Animal {}
class Dog extends Animal {}
class Cat extends Animal {}

Dog dog = new Dog();
Cat cat = new Cat();

System.out.println(dog != cat); // true, because dog and cat are different objects in memory, comparison compiles because they share a common ancestor (Animal)

Using Interfaces:

If the objects implement a common interface, the comparison will compile, but it will still check for object identity, not content.

interface Printable {}
class Book implements Printable {}
class Report implements Printable {}

Book book = new Book();
Report report = new Report();

System.out.println(book != report); // true, because book and report are different objects in memory, comparison compiles because they implement a common interface (Printable)

Object Class:

Since all classes in Java inherit from the Object class, you can compare any two objects using !=. However, this only checks if they are different objects in memory.

Object obj1 = new String("Hello");
Object obj2 = new Integer(5);

System.out.println(obj1 != obj2); // true, because obj1 and obj2 are different objects in memory

Best Practices:

  1. Avoid Comparing Unrelated Types: Comparing objects of completely unrelated types using != is generally bad practice. It often indicates a logical error in your code.
  2. Use Common Interfaces or Ancestor Classes Carefully: If you must compare objects through a common interface or ancestor class, ensure you understand that you are only checking for object identity, not content equality.
  3. Type Checking and Casting: If you need to compare content, ensure that you are comparing objects of the correct type and cast them appropriately before using the .equals() method.
  4. Consistent Comparisons: If you are working with a hierarchy of classes, ensure that the .equals() method is overridden consistently throughout the hierarchy to provide meaningful content comparisons.

COMPARE.EDU.VN provides resources to help you understand and avoid common pitfalls when comparing objects of different types in Java.

5. How Do You Compare Strings for Inequality in Java?

To compare strings for inequality in Java, you should use the .equals() method in combination with the negation operator !. The != operator checks for object identity, while .equals() checks for content equality. COMPARE.EDU.VN offers detailed guidance on the correct way to compare strings.

Why Use !string1.equals(string2)?

  • .equals() for Content Comparison: The .equals() method compares the content of two strings. It returns true if the strings have the same sequence of characters and false otherwise.
  • Negation for Inequality: By using the negation operator !, you can check if the strings are not equal.
String str1 = "Hello";
String str2 = new String("Hello");
String str3 = "World";

System.out.println(!str1.equals(str2)); // false, because str1 and str2 have the same content
System.out.println(!str1.equals(str3)); // true, because str1 and str3 have different content

Common Mistakes to Avoid:

  • Using != for String Comparison: Using != to compare strings checks if the two references point to different objects in memory, not if their content is different. This can lead to incorrect results.
String str1 = "Hello";
String str2 = new String("Hello");

System.out.println(str1 != str2); // true, because str1 and str2 are different objects in memory
System.out.println(!str1.equals(str2)); // false, because str1 and str2 have the same content

Case Sensitivity:

The .equals() method is case-sensitive. If you need to perform a case-insensitive comparison, you can use the .equalsIgnoreCase() method.

String str1 = "Hello";
String str2 = "hello";

System.out.println(!str1.equals(str2)); // true, because str1 and str2 have different content (case-sensitive)
System.out.println(!str1.equalsIgnoreCase(str2)); // false, because str1 and str2 have the same content (case-insensitive)

Null Checks:

When comparing strings, it’s important to handle null values to avoid NullPointerException.

String str1 = null;
String str2 = "Hello";

if (str1 != null && !str1.equals(str2)) {
    System.out.println("str1 is not equal to str2");
} else if (str1 == null) {
    System.out.println("str1 is null");
}

A safer approach is to use Objects.equals() which handles null checks:

import java.util.Objects;

String str1 = null;
String str2 = "Hello";

System.out.println(!Objects.equals(str1, str2)); // true, because str1 is null and not equal to str2

String str3 = "Hello";
System.out.println(!Objects.equals(str2, str3)); // false, because str2 and str3 are equal

Best Practices:

  • Always use !string1.equals(string2) to compare strings for inequality in a case-sensitive manner.
  • Use !string1.equalsIgnoreCase(string2) for case-insensitive comparisons.
  • Handle null values appropriately to avoid NullPointerException, using Objects.equals() for null-safe comparisons.

By following these best practices, you can ensure accurate and reliable string comparisons in your Java code. Consult COMPARE.EDU.VN for more detailed examples and explanations.

6. How Does Auto-Unboxing Affect “!=” Comparisons in Java?

Auto-unboxing in Java can affect != comparisons, especially when comparing Integer objects (or other wrapper classes) with primitive int values. COMPARE.EDU.VN provides insights into how this mechanism works and its implications.

Understanding Auto-Unboxing:

  • Auto-Boxing: Converting a primitive type (e.g., int) to its corresponding wrapper class (e.g., Integer).
  • Auto-Unboxing: Converting a wrapper class object (e.g., Integer) to its corresponding primitive type (e.g., int).

When you use != to compare an Integer object with an int value, Java automatically unboxes the Integer object to an int value before performing the comparison.

Integer intObj = new Integer(10);
int primitiveInt = 10;

System.out.println(intObj != primitiveInt); // false, because intObj is auto-unboxed to 10, and 10 != 10 is false

In this case, intObj is auto-unboxed to the primitive value 10, and then the != operator compares the two int values.

Potential Pitfalls:

  1. NullPointerException: If the Integer object is null, auto-unboxing will throw a NullPointerException.
Integer intObj = null;
int primitiveInt = 10;

// Throws NullPointerException because intObj is null and cannot be unboxed
// System.out.println(intObj != primitiveInt);
  1. Unexpected Behavior with Integer Cache: Java caches Integer objects for values in the range of -128 to 127. This can lead to unexpected results when using == or != to compare Integer objects.
Integer intObj1 = 100; // Auto-boxed
Integer intObj2 = 100; // Auto-boxed
Integer intObj3 = 200; // Auto-boxed
Integer intObj4 = 200; // Auto-boxed

System.out.println(intObj1 == intObj2); // true, because 100 is within the cache range, so intObj1 and intObj2 refer to the same object
System.out.println(intObj3 == intObj4); // false, because 200 is outside the cache range, so intObj3 and intObj4 refer to different objects

System.out.println(intObj1 != intObj2); // false, because 100 is within the cache range and they refer to the same object
System.out.println(intObj3 != intObj4); // true, because 200 is outside the cache range and they refer to different objects

Best Practices:

  1. Handle Null Values: Always check for null values before performing auto-unboxing to avoid NullPointerException.
Integer intObj = null;
int primitiveInt = 10;

if (intObj != null && intObj != primitiveInt) {
    System.out.println("intObj is not equal to primitiveInt");
} else if (intObj == null) {
    System.out.println("intObj is null");
}
  1. Use .equals() for Integer Object Comparison: When comparing Integer objects, use the .equals() method to compare their values, not their references.
Integer intObj1 = 200;
Integer intObj2 = 200;

System.out.println(!intObj1.equals(intObj2)); // false, because the values are equal
  1. Be Aware of the Integer Cache: Understand that Integer objects within the range of -128 to 127 are cached, which can affect the behavior of == and != comparisons.

By understanding how auto-unboxing affects != comparisons and following these best practices, you can avoid common pitfalls and write more reliable Java code. COMPARE.EDU.VN provides further resources to help you master these concepts.

7. Can You Use “!=” With Custom Objects Without Overriding the .equals() Method?

Yes, you can use != with custom objects without overriding the .equals() method, but it will compare object references, not object content. COMPARE.EDU.VN explains the implications of this behavior and when it might be appropriate.

Default Behavior of !=:

  • Object Identity: The != operator checks if two object references point to different objects in memory. It does not consider the content of the objects.

When you don’t override the .equals() method in your custom class, the default implementation from the Object class is used. The default implementation of .equals() is equivalent to ==, meaning it also checks for object identity.

class Person {
    String name;
    int age;

    public Person(String name, int age) {
        this.name = name;
        this.age = age;
    }
}

Person person1 = new Person("Alice", 30);
Person person2 = new Person("Alice", 30);

System.out.println(person1 != person2); // true, because person1 and person2 are different objects in memory

In this example, person1 and person2 are different objects in memory, even though they have the same name and age. The != operator correctly identifies that they are different objects.

When It’s Appropriate to Use != Without Overriding .equals():

  1. Checking Object Identity: If your goal is to check if two references point to the same object, then using != without overriding .equals() is appropriate.
Person person1 = new Person("Alice", 30);
Person person2 = person1; // person2 now refers to the same object as person1

System.out.println(person1 != person2); // false, because person1 and person2 refer to the same object
  1. When Content Comparison Is Not Needed: If you don’t need to compare the content of objects, and object identity is sufficient for your use case, you don’t need to override .equals().

When to Override .equals():

  • Content Comparison: If you need to compare objects based on their content (e.g., checking if two Person objects have the same name and age), you must override the .equals() method.
import java.util.Objects;

class Person {
    String name;
    int age;

    public Person(String name, int age) {
        this.name = name;
        this.age = age;
    }

    @Override
    public boolean equals(Object obj) {
        if (this == obj) return true;
        if (obj == null || getClass() != obj.getClass()) return false;
        Person person = (Person) obj;
        return age == person.age && Objects.equals(name, person.name);
    }

    @Override
    public int hashCode() {
        return Objects.hash(name, age);
    }
}

Person person1 = new Person("Alice", 30);
Person person2 = new Person("Alice", 30);

System.out.println(person1 != person2); // true, because person1 and person2 are different objects in memory
System.out.println(!person1.equals(person2)); // false, because the content of person1 and person2 are the same

Best Practices:

  • Use != without overriding .equals() only when you need to check for object identity.
  • Override .equals() (and hashCode()) when you need to compare objects based on their content.
  • Be clear about whether you are comparing object identity or object content in your code.

COMPARE.EDU.VN provides comprehensive guidance on object comparison in Java, helping you make informed decisions about when to override .equals() and how to use != effectively.

8. How Does the “!=” Operator Handle Null Values in Java?

The != operator in Java handles null values by checking if an object reference is not null. If the reference is null, != returns false; otherwise, it returns true. COMPARE.EDU.VN offers clarity on how to use != effectively with null values.

Checking for Non-Null References:

  • Basic Usage: The most common use case is to check if an object reference is not null before using it to avoid a NullPointerException.
String str = null;

System.out.println(str != null); // false, because str is null

String anotherStr = "Hello";

System.out.println(anotherStr != null); // true, because anotherStr is not null

Combining with Other Conditions:

You can combine the != null check with other conditions to perform more complex checks.

String str = null;

if (str != null && str.length() > 5) {
    System.out.println("String is not null and has more than 5 characters");
} else {
    System.out.println("String is null or has 5 or fewer characters");
}

Best Practices for Handling Null Values:

  1. Always Check Before Dereferencing: Before calling any methods or accessing fields of an object, ensure that the reference is not null.
String str = null;

if (str != null) {
    System.out.println("String length: " + str.length());
} else {
    System.out.println("String is null");
}
  1. Use Objects.nonNull(): Java provides a utility method Objects.nonNull() that can be used for null checks.
import java.util.Objects;

String str = null;

if (Objects.nonNull(str)) {
    System.out.println("String length: " + str.length());
} else {
    System.out.println("String is null");
}
  1. Avoid Nested Null Checks: Use early returns or continue statements to avoid deeply nested null checks, which can make your code harder to read.
String str1 = null;
String str2 = "Hello";

if (str1 == null) {
    System.out.println("str1 is null");
} else if (str2 == null) {
    System.out.println("str2 is null");
} else if (!str1.equals(str2)) {
    System.out.println("str1 and str2 are not equal");
}

A better approach:

import java.util.Objects;

String str1 = null;
String str2 = "Hello";

if (str1 == null) {
    System.out.println("str1 is null");
    return;
}

if (str2 == null) {
    System.out.println("str2 is null");
    return;
}

if (!str1.equals(str2)) {
    System.out.println("str1 and str2 are not equal");
}
  1. Use Null-Safe Methods: When possible, use methods that are null-safe, such as Objects.equals() for comparing strings.
import java.util.Objects;

String str1 = null;
String str2 = "Hello";

System.out.println(!Objects.equals(str1, str2)); // true, because str1 is null and not equal to str2

By following these best practices and understanding how != handles null values, you can write more robust and error-free Java code. Consult COMPARE.EDU.VN for more detailed examples and explanations.

9. What Is the Performance Difference Between “!=” and .equals() in Java?

The performance difference between != and .equals() in Java depends on the types being compared and the implementation of the .equals() method. COMPARE.EDU.VN offers insights into these performance aspects.

!= Operator:

  • Primitive Types: For primitive types, != is very fast because it directly compares the values. The operation is typically a single machine instruction.
  • Object References: For object references, != is also very fast because it only compares the memory addresses of the objects. This is a simple pointer comparison.

.equals() Method:

  • Default Implementation: If the .equals() method is not overridden, it defaults to the implementation in the Object class, which is the same as ==. In this case, the performance is similar to != because it only compares memory addresses.
  • Overridden Implementation: When the .equals() method is overridden, the performance depends on the complexity of the comparison logic. For example, comparing two strings character by character can be slower than a simple memory address comparison.

Performance Considerations:

  1. String Comparison: Comparing strings with .equals() can be slower than != because it involves comparing each character in the strings. However, the performance difference is usually negligible for short strings.
String str1 = "Hello";
String str2 = new String("Hello");

long startTime = System.nanoTime();
boolean isEqual = !str1.equals(str2);
long endTime = System.nanoTime();

System.out.println("Time taken for .equals(): " + (endTime - startTime) + " ns");

startTime = System.nanoTime();
boolean areDifferent = (str1 != str2);
endTime = System.nanoTime();

System.out.println("Time taken for !=: " + (endTime - startTime) + " ns");
  1. Custom Objects: For custom objects, the performance of .equals() depends on how the method is implemented. A well-optimized .equals() method should perform quickly, but a poorly implemented one can be slow.

  2. Null Checks: Remember to handle null values appropriately. Checking for null before calling .equals() can improve performance by avoiding NullPointerException.

String str1 = null;
String str2 = "Hello";

long startTime = System.nanoTime();
boolean areDifferent = (str1 != null && !str1.equals(str2));
long endTime = System.nanoTime();

System.out.println("Time taken for .equals() with null check: " + (endTime - startTime) + " ns");

Best Practices:

  • Use != for Primitive Types: For primitive types, use != for maximum performance.

  • Use != for Object Identity: When you need to check if two references point to the same object, use !=.

  • Optimize .equals(): When overriding the .equals() method, optimize it for performance by:

    • Checking for object identity first (if (this == obj) return true;).
    • Checking if the object is null or of a different class (if (obj == null || getClass() != obj.getClass()) return false;).
    • Comparing the most likely differing fields first.
  • Profile Your Code: If performance is critical, profile your code to identify any bottlenecks in your .equals() methods.

COMPARE.EDU.VN provides resources to help you optimize your Java code for performance, including guidelines for implementing efficient .equals() methods.

10. How Does “!=” Interact with Inheritance and Polymorphism in Java?

The != operator in Java interacts with inheritance and polymorphism by comparing object references, regardless of the declared types of the references. compare.edu.vn elucidates how this interaction works and its implications.

Basic Interaction:

  • Reference Comparison: The != operator checks if two references point to different objects in memory. This comparison is based on the actual object references, not the declared types of the references.
class Animal {
    String name;

    public Animal(String name) {
        this.name = name;
    }
}

class Dog extends Animal {
    String breed;

    public Dog(String name, String breed) {
        super(name);
        this.breed = breed;
    }
}

Animal animal1 = new Animal("Generic Animal");
Animal animal2 = new Dog("Buddy", "Golden Retriever");
Animal animal3 = new Dog("Buddy", "Golden Retriever");

System.out.println(animal1 != animal2); // true, because animal1 and animal2 are different objects
System.out.println(animal2 != animal3); // true, because animal2 and animal3 are different objects

Polymorphism and !=:

Polymorphism allows a reference of a superclass to refer to an object of a subclass. However, != still compares the references, not the content of the objects.

Animal animal = new Dog("Max", "Labrador");
Dog dog = new Dog("Max", "Labrador");

System.out.println(animal != dog); // true, because animal and dog are different objects, even though they might have the same content

Implications for .equals():

  • Consistency: When working with inheritance and polymorphism, it’s crucial to ensure that the .equals() method is implemented consistently throughout the class hierarchy. If you override .equals() in a superclass, you should also override it in its subclasses.
  • Symmetry: The .equals() method should be symmetric, meaning that a.equals(b) should return the same result as b.equals(a).
  • Transitivity: The .equals() method should be transitive, meaning that if a.equals(b) and b.equals(c), then a.equals(c) should also be true.

Best Practices:

  1. Override .equals() Consistently: If you override .equals() in a superclass, override it in all its subclasses to ensure consistent behavior.
  2. Use instanceof Carefully: When implementing .equals() in a class hierarchy, use instanceof to check if the object being compared is of the correct type.

class Animal {
    String name;

    public Animal(String name) {
        this.name = name;
    }

    @Override
    public boolean equals(Object obj) {

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